Frames on Frames


Launching an Experimental Campaign Page for Warframes

Warframes April Fools - Warframes wearing glasses

Role

Product Designer

Team

1 Web developer1 Product Designer1 Product Manager

Skills

Product DesignWeb DesignBlender

Timeline

Feb 2025 - April 2025

Context

Warframe is a free-to-play action role-playing third-person shooter video game developed by Digital Extremes.

Overview

An April Fools Campaign

Frames for Frames is a store web page designed as a lighthearted prank for the community and fan base. The page centred on an eyewear accessory designed specifically for Warframes. The goal was to treat an intentionally unserious idea with an on-brand execution.

The challenge

Selling the illusion of a product without increasing production overhead

The challenge was to present the concept as a branded product while maintaining a lightweight scope and minimal production investment. The project was kept intentionally lightweight, with no additional asset requests and no expectation of a real product.

Solution

Using blender to create key assets

I was able to leverage my prior experience with Blender to create the necessary product assets using existing resources. I then designed the web page to closely resemble other store product pages to help sell the joke.

Warframes with glasses as a Blender model

Brainstorm

Exploration & Early Concepts

Early concepts explored doodled eyewear and simple 3D glasses overlaid on characters. In both approaches, the eyewear looks like an overlay rather than something designed for the character’s form, making the product feel less believable and undermining the tone.

Warframes April Fools Brainstorm ideas

Designing the Product

Translating the concept into 3D

I started by designing a simple SVG in Figma that outlined the main parts of the glasses: the frame, lenses, and legs. Each shape was then imported into Blender and converted into a mesh. From there, I extruded the geometry and softened the edges and assembling the final 3D model.

3D renders of glasses

Iteration 1

3D Explorations

Warframe’s Steam Workshopprovides a publicly available set of character models and material sets. Although the models are low-poly, working directly in Blender allowed the eyewear to be designed in relation to the character’s form. The resulting model inherently resembled a showroom mannequin, an idea we leaned into.

Warframes April Fools material explorations

Iteration 2

Lighting & Silhouette Studies

The final assets uses darker silhouette renders as they mask the low-poly geometry while creating a more anonymous and mysterious tone. Lights placed behind the models create a subtle glow that highlights the silhouettes.

warframes silhouette gradient assets

Iteration 3

Embracing the Joke

After feedback from the community and creative teams, the direction shifted toward a more silly and less realistic tone. We revisited the original doodle concept and layering illustrated details over the Warframes.

Warframes April Fools doodled revisions

Final Designs

Warframes April Fools Wireframes

Live Website

Outcome

The April Fools experience was warmly received by the community.

The April Fools experience was warmly received by the community! The success of this gag has encouraged the team to continue exploring playful campaigns in future releases.